Five editing tips to save a sinking story


October 7, 2019  •  No Comments

Editing advice is depressingly easy to come by, especially when our work in progress is circling the drain. That’s when the armchair editors come out to play, usually with a sympathetic shrug and sad eyes. Then they gingerly toe our story as if it were a roadkill raccoon.

Once we get past the impulse to bash those know-it-alls over the head, we are at the point of autopsy. That’s when we survey the wreckage with an ache in our chests, wondering whether to draw the sheet over our darling, or make one last heroic attempt at rescue.

I’ve had my fair share of emergency room moments. Deciding whether or not a book is salvageable is tough, but I’ve come up with a diagnostic test I use when I get to about the five-chapter mark, then half way, and then again at the end. This doesn’t cover every possible scenario (I’m always finding new ways to make a mess) but it does hit the probable pitfalls.

Consider these issues before you pronounce time of deletion. Everything here can be fixed in a thorough edit.

One: Are your characters acting like real people?

I’ve read books where characters seem to experience a story in isolated episodes, as if they’ve had a brain wipe between page turns. It’s hard for the reader to engage with a protagonist in this detached state. Characters should come across as individuals with complete interior lives.

Take a moment and think about what it would be like to be your protagonist, an ordinary person, shoved into an exciting adventure. Imagine going through events as the chapter progresses as if it were happening to you. What does your character feel? Where in your body does that emotion show up? A clenched jaw? An aching stomach? How does your protagonist continue to function despite those emotions? Now put those Coffee cupfeelings on top of the feelings from the last chapter, and the one before that. A writer needs the cumulative impact of all those layers to make character change realistic. It’s okay (and probably useful) for your protagonist to cope badly from time to time.

This is one of many reasons that it’s useful to construct a plot timeline. If your character’s parent is hit by a truck on Monday, they will still be reacting to the incident on Tuesday. It doesn’t hurt, when starting a fresh chapter, to make a few notes about the character’s state of mind going in. This is especially helpful if there are breaks between writing sessions and the material isn’t fresh in your mind.

Two:  Are you keeping secrets?

This is related to the point above. I have occasionally questioned one writer or another about why a character does XYZ and been given a long monologue about the character’s thoughts, feelings, family dynamics, ambitions, grade school experience, etc. Note to author: it doesn’t count if I can’t read it on the page.

Check when you are revealing information, especially where it reinforces motivation. I know we’re all afraid of the infodump, but being coy is just as harmful. It annoys and confuses readers and frequently makes the characters appear to require strong psychiatric medication.

The Ubiquitous Plot Bunny

Three:  Do you have the right amount of story for the length of your work?

A well-written story can come in any length, but sometimes that short story we think we’re writing turns out to be a surprise novel. That’s okay, as long as we don’t try to squish it back into a short story-sized container.

To figure out if your story is too short or too long for your chosen format, here are some questions to ask:

  • Does every section (chapter, scene, or whatever unit you’re using) relate to the main conflict in terms of action, character, or theme?
  • Does every section contain enough of its own conflict to be interesting?
  • If you left the section out, would it matter to the overall story?
  • Are any important events happening off stage? Does the event take more than two sentences to explain? If so, cut it out or …
  • Would it raise the tension in the story to show those events on stage in real time?
  • Can any other exposition be turned into action or at least a conversation?
  • Is there enough rising action and setbacks to make us doubt the outcome of the story?
  • Are all important character traits/relationships demonstrated on screen?

Four:  Is your climax in the right place? Are the right people participating in it?

Go ahead, think about the sexual double entendre. It fits.

We all know the big finale should happen close to the end of the book. Romance has a climax for the exterior action (the villain is stopped) and then one for the interior conflict

High points need to come in the right place

(the romance receives its final test). I would argue that most character-driven work has this double climax in which the action resolves and then the protagonist(s) gain final insight. It’s the best way to iron in a satisfying character arc. Although there are always exceptions, to put these peaks too soon or in the wrong order can make for a less than satisfying end.

Also, please ensure the main character is a participant in the climax. Not an observer. Not hearing about it from a friend. Not using a peephole. They need to personally impact the outcome of events or the reader feels cheated for spending so much time with someone who clearly doesn’t matter.

Five:  Do you have too much beginning?

This tends to be an issue with bigger books or series, but it can happen with short ones as well. This is a good moment to consider whether the overall work is the right size (see above) because the beginning sets the expectation of how the whole story will be paced. If you whitter on at a leisurely trot and then sprint through the last half, the book feels lopsided.

If you’re already at novel length but need five chapters of exposition to get out of the gate, the best advice I can give is to start with a corner of your universe and build out as you go. Give us ONLY what we need to make it through the first scene. Show us the mud, the castle, the village cow. We don’t actually need the name of the town to know what kind of place we’re in. If you need to add a little something for scene number two, then dribble it in when we get there, and so on. Consider that your character doesn’t think about his or her environment all at once. They’re dealing with what’s in front of them, just like we do when we walk out the front door.

Think about the reader experience like vacation travel. Once we’ve checked our luggage, seen the hotel room, and had something to eat, we’re ready to see the sights. That’s when it’s okay to start giving more detail, because the reader has some way to relate it to what they already know.

Good luck!